maths/
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@@ -6,8 +6,8 @@
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#include <string>
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#include <vector>
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#include "../maths/UVRegion.hpp"
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#include "../maths/aabb.hpp"
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#include <maths/UVRegion.hpp>
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#include <maths/aabb.hpp>
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#include <typedefs.hpp>
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inline std::string BLOCK_ITEM_SUFFIX = ".item";
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@@ -12,9 +12,9 @@
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#include <files/WorldFiles.hpp>
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#include <graphics/core/Mesh.hpp>
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#include <lighting/Lightmap.hpp>
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#include "../maths/aabb.hpp"
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#include "../maths/rays.hpp"
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#include "../maths/voxmaths.hpp"
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#include <maths/aabb.hpp>
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#include <maths/rays.hpp>
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#include <maths/voxmaths.hpp>
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#include <objects/Entities.hpp>
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#include <world/Level.hpp>
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#include <world/LevelEvents.hpp>
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@@ -5,7 +5,7 @@
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#include <files/WorldFiles.hpp>
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#include <items/Inventories.hpp>
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#include <lighting/Lightmap.hpp>
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#include "../maths/voxmaths.hpp"
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#include <maths/voxmaths.hpp>
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#include <objects/Entities.hpp>
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#include <typedefs.hpp>
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#include <world/Level.hpp>
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@@ -17,8 +17,8 @@
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#include <content/Content.hpp>
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#include <core_defs.hpp>
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#include "../maths/FastNoiseLite.h"
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#include "../maths/util.hpp"
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#include "../maths/voxmaths.hpp"
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#include <maths/util.hpp>
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#include <maths/voxmaths.hpp>
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// will be refactored in generators update
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