fix: wrong environment used in modules imported by require(...)

This commit is contained in:
MihailRis
2025-10-06 19:06:15 +03:00
parent bc86a3d8da
commit 5626163f17
3 changed files with 21 additions and 3 deletions
+3
View File
@@ -104,6 +104,9 @@ void lua::init_state(State* L, StateType stateType) {
pushnil(L);
setglobal(L, "io");
createtable(L, 0, 0);
setglobal(L, "__vc__pack_envs");
const char* removed_os[] {
"execute", "exit", "remove", "rename", "setlocale", "tmpname", nullptr};
remove_lib_funcs(L, "os", removed_os);
+10
View File
@@ -181,7 +181,17 @@ std::unique_ptr<Process> scripting::start_coroutine(const io::path& script) {
lua::setfield(L, "PACK_ENV");
lua::pushstring(L, pack.id);
lua::setfield(L, "PACK_ID");
lua::dump_stack(L);
if(!lua::getglobal(L, "__vc__pack_envs")) {
lua::createtable(L, 0, 0);
lua::setglobal(L, "__vc__pack_envs");
lua::pushvalue(L, -1);
}
lua::pushenv(L, id);
lua::setfield(L, pack.id);
lua::pop(L);
return std::shared_ptr<int>(new int(id), [=](int* id) { //-V508
lua::remove_environment(L, *id);
delete id;