default load-speed set to 4 + minor refactor
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@@ -25,7 +25,7 @@ struct DisplaySettings {
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struct ChunksSettings {
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/* Max milliseconds that engine uses for chunks loading only */
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uint loadSpeed = 10;
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uint loadSpeed = 4;
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/* Radius of chunks loading zone (chunk is unit) */
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uint loadDistance = 22;
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/* Buffer zone where chunks are not unloading (chunk is unit)*/
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