Backlight setting

This commit is contained in:
MihailRis
2023-11-23 14:10:08 +03:00
parent f45fcffaf8
commit 568c612970
9 changed files with 44 additions and 9 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ using std::shared_ptr;
WorldRenderer::WorldRenderer(Engine* engine, Level* level, const ContentGfxCache* cache)
: engine(engine), level(level) {
lineBatch = new LineBatch(4096);
renderer = new ChunksRenderer(level, cache);
renderer = new ChunksRenderer(level, cache, engine->getSettings());
frustumCulling = new Frustum();
level->events->listen(EVT_CHUNK_HIDDEN, [this](lvl_event_type type, Chunk* chunk) {
renderer->unload(chunk);