add triggers

This commit is contained in:
MihailRis
2024-06-30 16:25:08 +03:00
parent 50c714692a
commit 5769be8ec8
15 changed files with 239 additions and 64 deletions
@@ -0,0 +1,28 @@
local tsf = entity.transform
local body = entity.rigidbody
inair = true
ready = false
function on_grounded(force)
tsf:set_rot(mat4.rotate({0, 1, 0}, math.random()*360))
inair = false
ready = true
end
function on_fall()
inair = true
end
function on_trigger_enter(index, oid)
if ready then
entity:despawn()
end
end
function on_update()
if inair then
tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 1, 0}, math.random()*12))
tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 0, 1}, math.random()*12))
end
end
-23
View File
@@ -1,23 +0,0 @@
inair = true
function on_grounded(force)
entity.transform:set_rot(mat4.rotate({0, 1, 0}, math.random()*360))
inair = false
end
function on_fall()
inair = true
end
function on_update()
local tsf = entity.transform
local body = entity.rigidbody
if inair then
tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 1, 0}, math.random()*12))
tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 0, 1}, math.random()*12))
end
local dir = vec3.sub({player.get_pos(hud.get_player())}, tsf:get_pos())
vec3.normalize(dir, dir)
vec3.mul(dir, time.delta()*50.0, dir)
--body:set_vel(vec3.add(rigidbody:get_vel(), dir))
end
+4 -4
View File
@@ -3,15 +3,15 @@ local DROP_INIT_VEL = {0, 3, 0}
function on_hud_open()
input.add_callback("player.drop", function ()
for i=1,5 do
for i=1,80 do
local pid = hud.get_player()
local pvel = {player.get_vel(pid)}
local ppos = vec3.add({player.get_pos(pid)}, {0, 0.7, 0})
local throw_force = vec3.mul(vec3.add(player.get_dir(pid),
{
math.random() - 0.5,
math.random() - 0.5,
math.random() - 0.5
(math.random() - 0.5) * 5,
(math.random() - 0.5) * 5,
(math.random() - 0.5) * 5
}), DROP_FORCE)
local drop = entity.spawn("base:drop", ppos)