add triggers
This commit is contained in:
@@ -30,15 +30,6 @@ void LevelController::update(float delta, bool input, bool pause) {
|
||||
settings.chunks.loadDistance.get() +
|
||||
settings.chunks.padding.get() * 2);
|
||||
chunks->update(settings.chunks.loadSpeed.get());
|
||||
player->update(delta, input, pause);
|
||||
|
||||
// erease null pointers
|
||||
level->objects.erase(
|
||||
std::remove_if(
|
||||
level->objects.begin(), level->objects.end(),
|
||||
[](auto obj) { return obj == nullptr; }),
|
||||
level->objects.end()
|
||||
);
|
||||
|
||||
level->entities->clean();
|
||||
if (!pause) {
|
||||
@@ -52,6 +43,15 @@ void LevelController::update(float delta, bool input, bool pause) {
|
||||
level->entities->updatePhysics(delta);
|
||||
level->entities->update();
|
||||
}
|
||||
player->update(delta, input, pause);
|
||||
|
||||
// erease null pointers
|
||||
level->objects.erase(
|
||||
std::remove_if(
|
||||
level->objects.begin(), level->objects.end(),
|
||||
[](auto obj) { return obj == nullptr; }),
|
||||
level->objects.end()
|
||||
);
|
||||
}
|
||||
|
||||
void LevelController::saveWorld() {
|
||||
|
||||
Reference in New Issue
Block a user