add fall.max_opacity, fall.opaque properties & update snow texture & weather mix test
This commit is contained in:
@@ -75,7 +75,7 @@ public:
|
||||
std::unique_ptr<ParticlesRenderer> particles;
|
||||
std::unique_ptr<BlockWrapsRenderer> blockWraps;
|
||||
std::unique_ptr<PrecipitationRenderer> precipitation;
|
||||
WeatherPreset weather;
|
||||
std::vector<WeatherPreset> weatherInstances;
|
||||
|
||||
static bool showChunkBorders;
|
||||
static bool showEntitiesDebug;
|
||||
|
||||
Reference in New Issue
Block a user