feat: heightmap-inputs
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@@ -32,6 +32,9 @@ struct ChunkPrototype {
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std::shared_ptr<Heightmap> heightmap;
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std::vector<Placement> placements;
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/// @brief biome parameters maps saved until heightmaps generation
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std::vector<std::shared_ptr<Heightmap>> heightmapInputs {};
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};
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struct WorldGenDebugInfo {
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