update doc/*/scripting/builtins/libnetwork.md

This commit is contained in:
MihailRis
2025-04-30 19:16:35 +03:00
parent 556a561f1c
commit 5a42ec8bdc
2 changed files with 10 additions and 6 deletions
+5 -3
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@@ -7,7 +7,8 @@ A library for working with the network.
```lua
-- Performs a GET request to the specified URL.
-- After receiving the response, passes the text to the callback function.
network.get(url: str, callback: function(str))
-- In case of an error, the HTTP response code will be passed to onfailure.
network.get(url: str, callback: function(str), [optional] onfailure: function(int))
-- Example:
network.get("https://api.github.com/repos/MihailRis/VoxelEngine-Cpp/releases/latest", function (s)
@@ -15,12 +16,13 @@ network.get("https://api.github.com/repos/MihailRis/VoxelEngine-Cpp/releases/lat
end)
-- A variant for binary files, with a byte array instead of a string in the response.
network.get_binary(url: str, callback: function(table|ByteArray))
network.get_binary(url: str, callback: function(table|ByteArray), [optional] onfailure: function(int))
-- Performs a POST request to the specified URL.
-- Currently, only `Content-Type: application/json` is supported
-- After receiving the response, passes the text to the callback function.
network.post(url: str, data: table, callback: function(str))
-- In case of an error, the HTTP response code will be passed to onfailure.
network.post(url: str, data: table, callback: function(str), [optional] onfailure: function(int))
```
## TCP Connections