add custom-models in hand support

This commit is contained in:
MihailRis
2024-11-04 18:02:42 +03:00
parent 5ed37d8604
commit 5a431ed898
6 changed files with 180 additions and 7 deletions
+2 -2
View File
@@ -116,8 +116,8 @@ public:
std::vector<std::string> modelTextures = {};
std::vector<BoxModel> modelBoxes = {};
std::vector<glm::vec3> modelExtraPoints =
{}; // initially made for tetragons
// initially made for tetragons
std::vector<glm::vec3> modelExtraPoints = {};
std::vector<UVRegion> modelUVs = {}; // boxes' tex-UVs also there
/// @brief id of used BlockMaterial, may specify non-existing material