add debug GUI render mode (F8)

This commit is contained in:
MihailRis
2025-03-11 00:39:59 +03:00
parent a74a4fcf53
commit 5af6b91b22
18 changed files with 93 additions and 29 deletions
+3 -3
View File
@@ -172,11 +172,11 @@ void Container::add(const std::shared_ptr<UINode>& node, glm::vec2 pos) {
add(node);
}
void Container::remove(const std::shared_ptr<UINode>& selected) {
void Container::remove(UINode* selected) {
selected->setParent(nullptr);
nodes.erase(std::remove_if(nodes.begin(), nodes.end(),
[selected](const std::shared_ptr<UINode>& node) {
return node == selected;
return node.get() == selected;
}
), nodes.end());
refresh();
@@ -185,7 +185,7 @@ void Container::remove(const std::shared_ptr<UINode>& selected) {
void Container::remove(const std::string& id) {
for (auto& node : nodes) {
if (node->getId() == id) {
return remove(node);
return remove(node.get());
}
}
}