add debug GUI render mode (F8)
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@@ -32,7 +32,7 @@ namespace gui {
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virtual void add(const std::shared_ptr<UINode>& node);
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virtual void add(const std::shared_ptr<UINode>& node, glm::vec2 pos);
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virtual void clear();
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virtual void remove(const std::shared_ptr<UINode>& node);
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virtual void remove(UINode* node);
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virtual void remove(const std::string& id);
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virtual void scrolled(int value) override;
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virtual void setScrollable(bool flag);
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