diff --git a/doc/en/scripting/builtins/libworld.md b/doc/en/scripting/builtins/libworld.md index c0b8d457..afd8c240 100644 --- a/doc/en/scripting/builtins/libworld.md +++ b/doc/en/scripting/builtins/libworld.md @@ -16,12 +16,6 @@ world.get_day_time() -> number -- Set day time value. world.set_day_time(time: number) --- Returns current fog value. -world.get_fog() -> number - --- Set fog value. -world.set_fog(value: number) - -- Sets the specified day time cycle speed. world.set_day_time_speed(value: number) diff --git a/doc/ru/scripting/builtins/libworld.md b/doc/ru/scripting/builtins/libworld.md index c6818bc5..31806de4 100644 --- a/doc/ru/scripting/builtins/libworld.md +++ b/doc/ru/scripting/builtins/libworld.md @@ -15,12 +15,6 @@ world.get_day_time() -> number -- Устанавливает указанное игровое время. world.set_day_time(time: number) --- Возвращает текущее значение тумана. -world.get_fog() -> number - --- Устанавливает указанное значение тумана. -world.set_fog(value: number) - -- Устанавливает указанную скорость смены времени суток. world.set_day_time_speed(value: number) diff --git a/src/logic/scripting/lua/libs/libworld.cpp b/src/logic/scripting/lua/libs/libworld.cpp index 8330a871..04249299 100644 --- a/src/logic/scripting/lua/libs/libworld.cpp +++ b/src/logic/scripting/lua/libs/libworld.cpp @@ -62,15 +62,6 @@ static int l_set_day_time(lua::State* L) { require_world_info().daytime = std::fmod(value, 1.0); return 0; } -static int l_get_fog(lua::State* L) { - return lua::pushnumber(L, require_world_info().fog); -} - -static int l_set_fog(lua::State* L) { - auto value = lua::tonumber(L, 1); - require_world_info().fog = std::fmod(value, 1.0); - return 0; -} static int l_set_day_time_speed(lua::State* L) { auto value = lua::tonumber(L, 1); @@ -111,8 +102,6 @@ const luaL_Reg worldlib[] = { {"get_total_time", lua::wrap}, {"get_day_time", lua::wrap}, {"set_day_time", lua::wrap}, - {"get_fog", lua::wrap}, - {"set_fog", lua::wrap}, {"set_day_time_speed", lua::wrap}, {"get_day_time_speed", lua::wrap}, {"get_seed", lua::wrap},