Kinda works, but not raycast
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+2
-1
@@ -105,7 +105,8 @@ public:
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blockid_t id;
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bool solid = true;
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bool emissive = false;
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AABB hitboxes[BlockRotProfile::MAX_COUNT];
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AABB hitboxes[BlockRotProfile::MAX_COUNT];
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std::vector<AABB> modelBoxes[BlockRotProfile::MAX_COUNT];
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block_funcs_set funcsset {};
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itemid_t pickingItem = 0;
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} rt;
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