items/ + objects/ + util/
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@@ -3,7 +3,7 @@
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#include <utility>
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#include <core_defs.hpp>
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#include "../util/stringutil.hpp"
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#include <util/stringutil.hpp>
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std::string to_string(BlockModel model) {
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switch (model) {
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@@ -3,7 +3,7 @@
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#include <utility>
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#include <content/ContentLUT.hpp>
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#include "../items/Inventory.hpp"
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#include <items/Inventory.hpp>
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#include "../lighting/Lightmap.hpp"
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#include "voxel.hpp"
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@@ -15,7 +15,7 @@
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#include "../maths/aabb.hpp"
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#include "../maths/rays.hpp"
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#include "../maths/voxmaths.hpp"
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#include "../objects/Entities.hpp"
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#include <objects/Entities.hpp>
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#include "../world/Level.hpp"
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#include "../world/LevelEvents.hpp"
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#include "Block.hpp"
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@@ -3,10 +3,10 @@
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#include <content/Content.hpp>
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#include <debug/Logger.hpp>
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#include <files/WorldFiles.hpp>
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#include "../items/Inventories.hpp"
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#include <items/Inventories.hpp>
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#include "../lighting/Lightmap.hpp"
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#include "../maths/voxmaths.hpp"
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#include "../objects/Entities.hpp"
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#include <objects/Entities.hpp>
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#include <typedefs.hpp>
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#include "../world/Level.hpp"
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#include "../world/World.hpp"
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