fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body. Using '= default;' can help the compiler generate more optimal code. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
@@ -18,8 +18,7 @@ PostProcessing::PostProcessing() {
|
||||
quadMesh = std::make_unique<Mesh>(vertices, 6, attrs);
|
||||
}
|
||||
|
||||
PostProcessing::~PostProcessing() {
|
||||
}
|
||||
PostProcessing::~PostProcessing() = default;
|
||||
|
||||
void PostProcessing::use(DrawContext& context) {
|
||||
const auto& vp = context.getViewport();
|
||||
|
||||
Reference in New Issue
Block a user