fix: optimization: PVS-Studio warning V832

It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-02 01:57:43 +03:00
committed by Pugemon
parent 73e721513c
commit 5dd7a15c09
32 changed files with 38 additions and 58 deletions
+1 -2
View File
@@ -18,8 +18,7 @@ PostProcessing::PostProcessing() {
quadMesh = std::make_unique<Mesh>(vertices, 6, attrs);
}
PostProcessing::~PostProcessing() {
}
PostProcessing::~PostProcessing() = default;
void PostProcessing::use(DrawContext& context) {
const auto& vp = context.getViewport();