add pathfinding.set_avoided_tags
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@@ -54,4 +54,7 @@ pathfinding.pull_route(agent: int) --> table<vec3> or nil
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--- Set the maximum number of visited blocks for the agent. Used to limit the amount of work of the pathfinding algorithm.
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pathfinding.set_max_visited(agent: int, max_visited: int)
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--- Set a list of tags defining avoided blocks
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pathfinding.set_avoided_tags(agent: int, tags: table<string>)
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```
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