Block animation
This commit is contained in:
@@ -13,6 +13,7 @@ class Camera;
|
||||
class Batch2D;
|
||||
class LevelFrontend;
|
||||
class LevelController;
|
||||
class TextureAnimator;
|
||||
|
||||
/* Screen is a mainloop state */
|
||||
class Screen {
|
||||
@@ -42,7 +43,8 @@ class LevelScreen : public Screen {
|
||||
std::unique_ptr<HudRenderer> hud;
|
||||
std::unique_ptr<WorldRenderer> worldRenderer;
|
||||
std::unique_ptr<LevelController> controller;
|
||||
|
||||
std::unique_ptr<TextureAnimator> animator;
|
||||
|
||||
bool hudVisible = true;
|
||||
void updateHotkeys();
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user