fix player tick rate
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@@ -197,7 +197,7 @@ PlayerController::PlayerController(
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player(level->players->get(0)),
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player(level->players->get(0)),
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camControl(player, settings.camera),
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camControl(player, settings.camera),
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blocksController(blocksController),
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blocksController(blocksController),
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playerTickClock(60, 1) {
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playerTickClock(20, 3) {
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}
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}
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void PlayerController::onFootstep(const Hitbox& hitbox) {
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void PlayerController::onFootstep(const Hitbox& hitbox) {
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