block coords passing to on_open

This commit is contained in:
MihailRis
2024-02-19 03:43:01 +03:00
parent 98a96a9c1b
commit 60902e69ba
3 changed files with 15 additions and 5 deletions
+3 -2
View File
@@ -207,11 +207,12 @@ bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x,
return false;
}
void scripting::on_ui_open(UiDocument* layout, Inventory* inventory) {
void scripting::on_ui_open(UiDocument* layout, Inventory* inventory, glm::ivec3 blockcoord) {
std::string name = layout->getId()+".open";
if (state->getglobal(name)) {
state->pushinteger(inventory == nullptr ? 0 : inventory->getId());
state->callNoThrow(1);
state->pushivec3(blockcoord.x, blockcoord.y, blockcoord.z);
state->callNoThrow(4);
}
}