rename rig to skeleton

This commit is contained in:
MihailRis
2024-07-10 04:28:12 +03:00
parent 91230ecbeb
commit 60f4f33180
24 changed files with 187 additions and 187 deletions
+4 -4
View File
@@ -94,8 +94,8 @@ class Frustum;
class Entities;
namespace rigging {
struct Rig;
class RigConfig;
struct Skeleton;
class SkeletonConfig;
}
class Entity {
@@ -136,9 +136,9 @@ public:
return registry.get<ScriptComponents>(entity);
}
rigging::Rig& getModeltree() const;
rigging::Skeleton& getSkeleton() const;
void setRig(const rigging::RigConfig* rigConfig);
void setRig(const rigging::SkeletonConfig* rigConfig);
entityid_t getUID() const {
return registry.get<EntityId>(entity).uid;