fix generator minimap checkbox

This commit is contained in:
MihailRis
2024-11-07 05:07:56 +03:00
parent cfa5365b95
commit 616c63b115
2 changed files with 6 additions and 3 deletions
+4 -3
View File
@@ -194,11 +194,11 @@ Hud::Hud(Engine* engine, LevelFrontend* frontend, Player* player)
assets->store(Texture::from(debugImgWorldGen.get()), DEBUG_WORLDGEN_IMAGE);
add(HudElement(hud_element_mode::permanent, nullptr,
guiutil::create(
debugMinimap = guiutil::create(
"<image src='"+DEBUG_WORLDGEN_IMAGE+
"' pos='0' size='256' gravity='top-right' margin='0,20,0,0'/>"
), true));
);
add(HudElement(hud_element_mode::permanent, nullptr, debugMinimap, true));
}
Hud::~Hud() {
@@ -367,6 +367,7 @@ void Hud::update(bool visible) {
}
cleanup();
debugMinimap->setVisible(player->debug && showGeneratorMinimap);
if (player->debug && showGeneratorMinimap) {
updateWorldGenDebugVisualization();
}