add gfx.blockwraps library & add on_player_tick world event
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@@ -32,6 +32,7 @@ void scripting::on_frontend_init(Hud* hud, WorldRenderer* renderer) {
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auto L = lua::get_main_state();
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lua::openlib(L, "hud", hudlib);
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lua::openlib(L, "gfx", "blockwraps", blockwrapslib);
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lua::openlib(L, "gfx", "particles", particleslib);
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lua::openlib(L, "gfx", "text3d", text3dlib);
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