add gfx.blockwraps library & add on_player_tick world event

This commit is contained in:
MihailRis
2024-11-21 06:48:23 +03:00
parent 2ba90625ce
commit 61b1aa8e3d
13 changed files with 98 additions and 15 deletions
+2 -2
View File
@@ -438,7 +438,7 @@ voxel* Chunks::rayCast(
glm::ivec3& norm,
glm::ivec3& iend,
std::set<blockid_t> filter
) {
) const {
float px = start.x;
float py = start.y;
float pz = start.z;
@@ -571,7 +571,7 @@ voxel* Chunks::rayCast(
glm::vec3 Chunks::rayCastToObstacle(
const glm::vec3& start, const glm::vec3& dir, float maxDist
) {
) const {
const float px = start.x;
const float py = start.y;
const float pz = start.z;