Merge branch 'main' into refactor-engine_paths

This commit is contained in:
alexei-zebra
2024-08-06 15:42:13 +03:00
239 changed files with 1064 additions and 1040 deletions
+7 -7
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@@ -5,13 +5,13 @@
#include <stdexcept>
#include <utility>
#include "../content/ContentLUT.hpp"
#include "../data/dynamic.hpp"
#include "../debug/Logger.hpp"
#include "../files/files.hpp"
#include "../objects/Player.hpp"
#include "../util/ThreadPool.hpp"
#include "../voxels/Chunk.hpp"
#include <content/ContentLUT.hpp>
#include <data/dynamic.hpp>
#include <debug/Logger.hpp>
#include <files/files.hpp>
#include <objects/Player.hpp>
#include <util/ThreadPool.hpp>
#include <voxels/Chunk.hpp>
#include "WorldFiles.hpp"
namespace fs = std::filesystem;
+3 -3
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@@ -5,9 +5,9 @@
#include <memory>
#include <queue>
#include "../delegates.hpp"
#include "../interfaces/Task.hpp"
#include "../typedefs.hpp"
#include <delegates.hpp>
#include <interfaces/Task.hpp>
#include <typedefs.hpp>
namespace fs = std::filesystem;
+22 -22
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@@ -8,28 +8,28 @@
#include <sstream>
#include <utility>
#include "../coders/byte_utils.hpp"
#include "../coders/json.hpp"
#include "../constants.hpp"
#include "../content/Content.hpp"
#include "../core_defs.hpp"
#include "../data/dynamic.hpp"
#include "../debug/Logger.hpp"
#include "../items/Inventory.hpp"
#include "../items/ItemDef.hpp"
#include "../lighting/Lightmap.hpp"
#include "../maths/voxmaths.hpp"
#include "../objects/EntityDef.hpp"
#include "../objects/Player.hpp"
#include "../physics/Hitbox.hpp"
#include "../settings.hpp"
#include "../typedefs.hpp"
#include "../util/data_io.hpp"
#include "../voxels/Block.hpp"
#include "../voxels/Chunk.hpp"
#include "../voxels/voxel.hpp"
#include "../window/Camera.hpp"
#include "../world/World.hpp"
#include <coders/byte_utils.hpp>
#include <coders/json.hpp>
#include <constants.hpp>
#include <content/Content.hpp>
#include <core_defs.hpp>
#include <data/dynamic.hpp>
#include <debug/Logger.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <lighting/Lightmap.hpp>
#include <maths/voxmaths.hpp>
#include <objects/EntityDef.hpp>
#include <objects/Player.hpp>
#include <physics/Hitbox.hpp>
#include <settings.hpp>
#include <typedefs.hpp>
#include <util/data_io.hpp>
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/voxel.hpp>
#include <window/Camera.hpp>
#include <world/World.hpp>
#define WORLD_FORMAT_MAGIC ".VOXWLD"
+3 -3
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@@ -7,9 +7,9 @@
#include <string>
#include <vector>
#include "../content/ContentPack.hpp"
#include "../typedefs.hpp"
#include "../voxels/Chunk.hpp"
#include <content/ContentPack.hpp>
#include <typedefs.hpp>
#include <voxels/Chunk.hpp>
#include "WorldRegions.hpp"
#include "files.hpp"
#define GLM_ENABLE_EXPERIMENTAL
+6 -6
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@@ -4,12 +4,12 @@
#include <utility>
#include <vector>
#include "../coders/byte_utils.hpp"
#include "../coders/rle.hpp"
#include "../data/dynamic.hpp"
#include "../items/Inventory.hpp"
#include "../maths/voxmaths.hpp"
#include "../util/data_io.hpp"
#include <coders/byte_utils.hpp>
#include <coders/rle.hpp>
#include <data/dynamic.hpp>
#include <items/Inventory.hpp>
#include <maths/voxmaths.hpp>
#include <util/data_io.hpp>
#define REGION_FORMAT_MAGIC ".VOXREG"
+4 -4
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@@ -9,10 +9,10 @@
#include <mutex>
#include <unordered_map>
#include "../data/dynamic_fwd.hpp"
#include "../typedefs.hpp"
#include "../util/BufferPool.hpp"
#include "../voxels/Chunk.hpp"
#include <data/dynamic_fwd.hpp>
#include <typedefs.hpp>
#include <util/BufferPool.hpp>
#include <voxels/Chunk.hpp>
#include "files.hpp"
#define GLM_ENABLE_EXPERIMENTAL
#include "glm/gtx/hash.hpp"
+2 -2
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@@ -7,8 +7,8 @@
#include <utility>
#include <array>
#include "../typedefs.hpp"
#include "../util/stringutil.hpp"
#include <typedefs.hpp>
#include <util/stringutil.hpp>
#include "WorldFiles.hpp"
/**
+1 -1
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@@ -6,7 +6,7 @@
#include <string>
#include <vector>
#include "../content/ContentPack.hpp"
#include <content/ContentPack.hpp>
class files_access_error : public std::runtime_error {
+6 -6
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@@ -7,12 +7,12 @@
#include <memory>
#include <stdexcept>
#include "../coders/commons.hpp"
#include "../coders/gzip.hpp"
#include "../coders/json.hpp"
#include "../coders/toml.hpp"
#include "../data/dynamic.hpp"
#include "../util/stringutil.hpp"
#include <coders/commons.hpp>
#include <coders/gzip.hpp>
#include <coders/json.hpp>
#include <coders/toml.hpp>
#include <data/dynamic.hpp>
#include <util/stringutil.hpp>
namespace fs = std::filesystem;
+1 -1
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@@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "../typedefs.hpp"
#include <typedefs.hpp>
namespace fs = std::filesystem;
+6 -6
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@@ -3,12 +3,12 @@
#include <memory>
#include <utility>
#include "../coders/json.hpp"
#include "../coders/toml.hpp"
#include "../debug/Logger.hpp"
#include "../settings.hpp"
#include "../window/Events.hpp"
#include "../window/input.hpp"
#include <coders/json.hpp>
#include <coders/toml.hpp>
#include <debug/Logger.hpp>
#include <settings.hpp>
#include <window/Events.hpp>
#include <window/input.hpp>
static debug::Logger logger("settings_io");
+1 -1
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@@ -6,7 +6,7 @@
#include <unordered_map>
#include <vector>
#include "../data/dynamic.hpp"
#include <data/dynamic.hpp>
class Setting;
struct EngineSettings;