make adaptive menu fps optional ('display.adaptive-menu-fps' flag)
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@@ -18,6 +18,7 @@ Mainloop::Mainloop(Engine& engine) : engine(engine) {
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void Mainloop::run() {
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auto& time = engine.getTime();
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auto& window = engine.getWindow();
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auto& settings = engine.getSettings();
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engine.setLevelConsumer([this](auto level, int64_t localPlayer) {
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if (level == nullptr) {
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@@ -46,6 +47,7 @@ void Mainloop::run() {
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}
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engine.postUpdate();
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engine.nextFrame(
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settings.display.adaptiveFpsInMenu.get() &&
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dynamic_cast<const MenuScreen*>(engine.getScreen().get()) != nullptr
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);
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}
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