scriptenv?

This commit is contained in:
MihailRis
2024-04-21 15:41:47 +03:00
parent d213902648
commit 635e512142
26 changed files with 128 additions and 158 deletions
+1 -2
View File
@@ -15,7 +15,6 @@
#include "../items/Inventory.h"
#include "../items/ItemDef.h"
#include "../logic/scripting/scripting.h"
#include "../logic/scripting/Environment.h"
#include "../maths/voxmaths.h"
#include "../objects/Player.h"
#include "../util/stringutil.h"
@@ -372,7 +371,7 @@ void InventoryView::setInventory(std::shared_ptr<Inventory> inventory) {
static slotcallback readSlotFunc(InventoryView* view, gui::UiXmlReader& reader, xml::xmlelement& element, const std::string& attr) {
auto consumer = scripting::create_int_array_consumer(
reader.getEnvironment().getId(),
reader.getEnvironment(),
element->attr(attr).getText()
);
return [=](uint slot, ItemStack& stack) {
+11 -11
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@@ -10,8 +10,8 @@ UiDocument::UiDocument(
std::string id,
uidocscript script,
std::shared_ptr<gui::UINode> root,
std::unique_ptr<scripting::Environment> env
) : id(id), script(script), root(root), env(std::move(env)) {
scriptenv env
) : id(id), script(script), root(root), env(env) {
gui::UINode::getIndices(root, map);
}
@@ -47,19 +47,19 @@ const uidocscript& UiDocument::getScript() const {
return script;
}
int UiDocument::getEnvironment() const {
return env->getId();
scriptenv UiDocument::getEnvironment() const {
return env;
}
std::unique_ptr<UiDocument> UiDocument::read(int penv, std::string name, fs::path file) {
std::unique_ptr<UiDocument> UiDocument::read(scriptenv penv, std::string name, fs::path file) {
const std::string text = files::read_string(file);
auto xmldoc = xml::parse(file.u8string(), text);
auto env = penv == -1
? std::make_unique<scripting::Environment>(0)
auto env = penv == nullptr
? scripting::get_root_environment()
: scripting::create_doc_environment(penv, name);
gui::UiXmlReader reader(*env);
gui::UiXmlReader reader(env);
InventoryView::createReaders(reader);
auto view = reader.readXML(
file.u8string(), xmldoc->getRoot()
@@ -68,12 +68,12 @@ std::unique_ptr<UiDocument> UiDocument::read(int penv, std::string name, fs::pat
uidocscript script {};
auto scriptFile = fs::path(file.u8string()+".lua");
if (fs::is_regular_file(scriptFile)) {
scripting::load_layout_script(env->getId(), name, scriptFile, script);
scripting::load_layout_script(env, name, scriptFile, script);
}
return std::make_unique<UiDocument>(name, script, view, std::move(env));
return std::make_unique<UiDocument>(name, script, view, env);
}
std::shared_ptr<gui::UINode> UiDocument::readElement(fs::path file) {
auto document = read(-1, file.filename().u8string(), file);
auto document = read(nullptr, file.filename().u8string(), file);
return document->getRoot();
}
+5 -10
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@@ -1,7 +1,7 @@
#ifndef FRONTEND_UI_DOCUMENT_H_
#define FRONTEND_UI_DOCUMENT_H_
#include "../logic/scripting/Environment.h"
#include "../typedefs.h"
#include <string>
#include <memory>
@@ -14,12 +14,7 @@ namespace gui {
class UINode;
}
namespace scripting {
class Environment;
}
struct uidocscript {
int environment;
bool onopen : 1;
bool onclose : 1;
};
@@ -31,13 +26,13 @@ class UiDocument {
uidocscript script;
uinodes_map map;
std::shared_ptr<gui::UINode> root;
std::unique_ptr<scripting::Environment> env;
scriptenv env;
public:
UiDocument(
std::string id,
uidocscript script,
std::shared_ptr<gui::UINode> root,
std::unique_ptr<scripting::Environment> env
scriptenv env
);
void rebuildIndices();
@@ -48,9 +43,9 @@ public:
const std::shared_ptr<gui::UINode> getRoot() const;
const std::shared_ptr<gui::UINode> get(const std::string& id) const;
const uidocscript& getScript() const;
int getEnvironment() const;
scriptenv getEnvironment() const;
static std::unique_ptr<UiDocument> read(int env, std::string name, fs::path file);
static std::unique_ptr<UiDocument> read(scriptenv parent_env, std::string name, fs::path file);
static std::shared_ptr<gui::UINode> readElement(fs::path file);
};
+1 -1
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@@ -41,7 +41,7 @@ void menus::create_menus(Engine* engine) {
auto file = engine->getResPaths()->find("layouts/pages/"+name+".xml");
auto fullname = "core:pages/"+name;
auto document = UiDocument::read(0, fullname, file).release();
auto document = UiDocument::read(scripting::get_root_environment(), fullname, file).release();
engine->getAssets()->store(document, fullname);
scripting::on_ui_open(document, nullptr, glm::ivec3());
return document->getRoot();
+1 -2
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@@ -16,7 +16,6 @@
#include "../logic/LevelController.h"
#include "../logic/scripting/scripting_hud.h"
#include "../logic/scripting/scripting.h"
#include "../logic/scripting/Environment.h"
#include "../objects/Player.h"
#include "../physics/Hitbox.h"
#include "../util/stringutil.h"
@@ -113,7 +112,7 @@ LevelScreen::LevelScreen(Engine* engine, Level* level) : Screen(engine) {
const ContentPack& info = pack->getInfo();
fs::path scriptFile = info.folder/fs::path("scripts/hud.lua");
if (fs::is_regular_file(scriptFile)) {
scripting::load_hud_script(pack->getEnvironment()->getId(), info.id, scriptFile);
scripting::load_hud_script(pack->getEnvironment(), info.id, scriptFile);
}
}
scripting::on_frontend_init(hud.get());