fix NONE rotation profile

This commit is contained in:
MihailRis
2024-07-14 01:57:18 +03:00
parent ea765ffc0c
commit 638a0d9850
2 changed files with 40 additions and 34 deletions
+35 -27
View File
@@ -33,47 +33,55 @@ std::optional<BlockModel> BlockModel_from(std::string_view str) {
CoordSystem::CoordSystem(glm::ivec3 axisX, glm::ivec3 axisY, glm::ivec3 axisZ)
: axisX(axisX), axisY(axisY), axisZ(axisZ)
{
fix = glm::ivec3(0);
if (isVectorHasNegatives(axisX)) fix -= axisX;
if (isVectorHasNegatives(axisY)) fix -= axisY;
if (isVectorHasNegatives(axisZ)) fix -= axisZ;
fix = glm::ivec3(0);
if (isVectorHasNegatives(axisX)) fix -= axisX;
if (isVectorHasNegatives(axisY)) fix -= axisY;
if (isVectorHasNegatives(axisZ)) fix -= axisZ;
}
void CoordSystem::transform(AABB& aabb) const {
glm::vec3 X(axisX);
glm::vec3 Y(axisY);
glm::vec3 Z(axisZ);
aabb.a = X * aabb.a.x + Y * aabb.a.y + Z * aabb.a.z;
aabb.b = X * aabb.b.x + Y * aabb.b.y + Z * aabb.b.z;
aabb.a += fix;
aabb.b += fix;
glm::vec3 X(axisX);
glm::vec3 Y(axisY);
glm::vec3 Z(axisZ);
aabb.a = X * aabb.a.x + Y * aabb.a.y + Z * aabb.a.z;
aabb.b = X * aabb.b.x + Y * aabb.b.y + Z * aabb.b.z;
aabb.a += fix;
aabb.b += fix;
}
const BlockRotProfile BlockRotProfile::NONE {"none", {
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // North
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // East
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // South
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // West
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // Up
{{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}, // Down
}};
const BlockRotProfile BlockRotProfile::PIPE {"pipe", {
{ { 1, 0, 0 }, { 0, 0, 1 }, { 0, -1, 0 }}, // North
{ { 0, 0, 1 }, {-1, 0, 0 }, { 0, -1, 0 }}, // East
{ {-1, 0, 0 }, { 0, 0,-1 }, { 0, -1, 0 }}, // South
{ { 0, 0,-1 }, { 1, 0, 0 }, { 0, -1, 0 }}, // West
{ { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 }}, // Up
{ { 1, 0, 0 }, { 0,-1, 0 }, { 0, 0,-1 }}, // Down
{ { 1, 0, 0 }, { 0, 0, 1 }, { 0, -1, 0 }}, // North
{ { 0, 0, 1 }, {-1, 0, 0 }, { 0, -1, 0 }}, // East
{ {-1, 0, 0 }, { 0, 0,-1 }, { 0, -1, 0 }}, // South
{ { 0, 0,-1 }, { 1, 0, 0 }, { 0, -1, 0 }}, // West
{ { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 }}, // Up
{ { 1, 0, 0 }, { 0,-1, 0 }, { 0, 0,-1 }}, // Down
}};
const BlockRotProfile BlockRotProfile::PANE {"pane", {
{ { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 }}, // North
{ { 0, 0,-1 }, { 0, 1, 0 }, { 1, 0, 0 }}, // East
{ {-1, 0, 0 }, { 0, 1, 0 }, { 0, 0,-1 }}, // South
{ { 0, 0, 1 }, { 0, 1, 0 }, {-1, 0, 0 }}, // West
{ { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 }}, // North
{ { 0, 0,-1 }, { 0, 1, 0 }, { 1, 0, 0 }}, // East
{ {-1, 0, 0 }, { 0, 1, 0 }, { 0, 0,-1 }}, // South
{ { 0, 0, 1 }, { 0, 1, 0 }, {-1, 0, 0 }}, // West
}};
Block::Block(const std::string& name)
: name(name),
: name(name),
caption(util::id_to_caption(name)),
textureFaces {TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,
TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,TEXTURE_NOTFOUND},
rotations(BlockRotProfile::PIPE)
textureFaces {TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,
TEXTURE_NOTFOUND,TEXTURE_NOTFOUND,TEXTURE_NOTFOUND}
{}
Block::Block(std::string name, const std::string& texture) : name(std::move(name)),
textureFaces{texture,texture,texture,texture,texture,texture},
rotations(BlockRotProfile::PIPE)
textureFaces{texture,texture,texture,texture,texture,texture}
{}