Refactor and fixes
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@@ -3,6 +3,10 @@
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#include "../typedefs.h"
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#define BLOCK_DIR_X 0x1
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#define BLOCK_DIR_Y 0x2
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#define BLOCK_DIR_Z 0x3
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struct voxel {
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blockid_t id;
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uint8_t states;
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