bindings.toml, config/bindings.toml file
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@@ -27,11 +27,11 @@ inline const std::string BIND_PLAYER_BUILD = "player.build";
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inline const std::string BIND_PLAYER_PICK = "player.pick";
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inline const std::string BIND_HUD_INVENTORY = "hud.inventory";
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class EnginePaths;
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class ContentBuilder;
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namespace corecontent {
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void setup_bindings();
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void setup(ContentBuilder* builder);
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void setup(EnginePaths* paths, ContentBuilder* builder);
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}
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#endif // CORE_DEFS_HPP_
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