minor refactor
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@@ -11,7 +11,7 @@
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#include "../content/ContentLUT.h"
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#include "../objects/Player.h"
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#include "../debug/Logger.h"
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#include "../util/ThreadPool.h"
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#include "../util/ThreadPool.hpp"
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namespace fs = std::filesystem;
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@@ -1,7 +1,7 @@
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#ifndef FILES_WORLD_FILES_H_
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#define FILES_WORLD_FILES_H_
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#include "WorldRegions.h"
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#include "WorldRegions.hpp"
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#include "files.h"
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#include "../typedefs.h"
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@@ -1,4 +1,4 @@
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#include "WorldRegions.h"
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#include "WorldRegions.hpp"
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#include "../coders/rle.h"
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#include "../util/data_io.h"
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@@ -1,9 +1,9 @@
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#ifndef FILES_WORLD_REGIONS_H_
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#define FILES_WORLD_REGIONS_H_
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#ifndef FILES_WORLD_REGIONS_HPP_
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#define FILES_WORLD_REGIONS_HPP_
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#include "files.h"
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#include "../typedefs.h"
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#include "../util/BufferPool.h"
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#include "../util/BufferPool.hpp"
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#include "../voxels/Chunk.h"
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#include <mutex>
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@@ -162,4 +162,4 @@ public:
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static bool parseRegionFilename(const std::string& name, int& x, int& y);
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};
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#endif // FILES_WORLD_REGIONS_H_
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#endif // FILES_WORLD_REGIONS_HPP_
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