add 'taking' and 'placing' xml properties to slot and slots-grid
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@@ -483,6 +483,8 @@ static slotcallback readSlotFunc(InventoryView* view, UiXmlReader& reader, xml::
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static void readSlot(InventoryView* view, UiXmlReader& reader, xml::xmlelement element) {
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int index = element->attr("index", "0").asInt();
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bool itemSource = element->attr("item-source", "false").asBool();
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bool taking = element->attr("taking", "true").asBool();
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bool placing = element->attr("placing", "true").asBool();
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SlotLayout layout(index, glm::vec2(), true, itemSource, nullptr, nullptr, nullptr);
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if (element->has("pos")) {
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layout.position = element->attr("pos").asVec2();
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@@ -496,6 +498,8 @@ static void readSlot(InventoryView* view, UiXmlReader& reader, xml::xmlelement e
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if (element->has("onrightclick")) {
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layout.rightClick = readSlotFunc(view, reader, element, "onrightclick");
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}
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layout.taking = taking;
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layout.placing = placing;
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auto slot = view->addSlot(layout);
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reader.readUINode(reader, element, *slot);
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view->add(slot);
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@@ -507,6 +511,8 @@ static void readSlotsGrid(InventoryView* view, UiXmlReader& reader, xml::xmlelem
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int cols = element->attr("cols", "0").asInt();
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int count = element->attr("count", "0").asInt();
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const int slotSize = InventoryView::SLOT_SIZE;
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bool taking = element->attr("taking", "true").asBool();
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bool placing = element->attr("placing", "true").asBool();
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int interval = element->attr("interval", "-1").asInt();
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if (interval < 0) {
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interval = InventoryView::SLOT_INTERVAL;
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@@ -537,6 +543,8 @@ static void readSlotsGrid(InventoryView* view, UiXmlReader& reader, xml::xmlelem
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layout.rightClick = readSlotFunc(view, reader, element, "onrightclick");
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}
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layout.padding = padding;
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layout.taking = taking;
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layout.placing = placing;
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int idx = 0;
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for (int row = 0; row < rows; row++) {
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