core:empty as default picking-item for hidden blocks

This commit is contained in:
MihailRis
2024-03-19 14:20:39 +03:00
parent 6447db583b
commit 69f4e165a4
2 changed files with 28 additions and 20 deletions
+5
View File
@@ -13,6 +13,7 @@
#include "../files/files.h"
#include "../coders/json.h"
#include "../typedefs.h"
#include "../core_defs.h"
#include "../data/dynamic.h"
#include "ContentPack.h"
@@ -207,6 +208,10 @@ void ContentLoader::loadBlock(Block& def, std::string name, fs::path file) {
root->str("script-name", def.scriptName);
root->str("ui-layout", def.uiLayout);
root->num("inventory-size", def.inventorySize);
if (def.hidden && def.pickingItem == def.name+BLOCK_ITEM_SUFFIX) {
def.pickingItem = CORE_EMPTY;
}
}
void ContentLoader::loadCustomBlockModel(Block& def, dynamic::Map* primitives) {