set default particles render distance to 32

This commit is contained in:
MihailRis
2024-12-23 16:34:08 +03:00
parent 6be640458d
commit 6ac088f7b9
2 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ struct ParticlesPreset : public Serializable {
/// @brief Use global up vector instead of camera-dependent one
bool globalUpVector = false;
/// @brief Max distance of actually spawning particles.
float maxDistance = 16.0f;
float maxDistance = 32.0f;
/// @brief Particles spawn interval
float spawnInterval = 0.1f;
/// @brief Particle life time