0.20 development start
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@@ -21,6 +21,9 @@ namespace lua {
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void logError(const std::string& text);
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void initEnvironment();
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void removeLibFuncs(const char* libname, const char* funcs[]);
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void createLibs();
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public:
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LuaState();
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~LuaState();
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@@ -55,7 +58,6 @@ namespace lua {
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bool hasglobal(const std::string& name);
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bool rename(const std::string& from, const std::string& to);
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void remove(const std::string& name);;
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void createFuncs();
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int createEnvironment(int parent);
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void removeEnvironment(int id);
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const std::string storeAnonymous();
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