2D graphics performance fix

This commit is contained in:
MihailRis
2023-11-06 02:49:05 +03:00
parent 01eb264f44
commit 6c79f3da18
5 changed files with 124 additions and 146 deletions
+6 -5
View File
@@ -5,17 +5,18 @@ class Batch2D;
class Camera;
class Level;
class Assets;
class Mesh;
class Player;
class HudRenderer {
Assets* assets;
Batch2D* batch;
Camera* uicamera;
// Mesh* crosshair;
public:
HudRenderer();
HudRenderer(Assets* assets);
~HudRenderer();
void draw(Level* level, Assets* assets);
void drawDebug(Level* level, Assets* assets, int fps, bool occlusion);
void drawInventory(Player* player);
void draw(Level* level);
void drawDebug(Level* level, int fps, bool occlusion);
};
#endif /* SRC_HUD_RENDER_H_ */