Refactor, world.bin file, BinaryWriter, BinaryReader

This commit is contained in:
MihailRis
2023-11-16 19:32:44 +03:00
parent 9bc236b71a
commit 6cd775c27d
14 changed files with 378 additions and 126 deletions
+5 -2
View File
@@ -10,18 +10,21 @@
#include "glm/gtx/hash.hpp"
class Chunk;
class Level;
class VoxelsVolume;
class ChunksStorage {
Level* level;
std::unordered_map<glm::ivec2, std::shared_ptr<Chunk>> chunksMap;
public:
ChunksStorage();
ChunksStorage(Level* level);
virtual ~ChunksStorage();
std::shared_ptr<Chunk> get(int x, int y) const;
std::shared_ptr<Chunk> get(int x, int z) const;
void store(std::shared_ptr<Chunk> chunk);
void remove(int x, int y);
void getVoxels(VoxelsVolume* volume) const;
std::shared_ptr<Chunk> create(int x, int z);
light_t getLight(int x, int y, int z, ubyte channel) const;
};