fix variant indexing

This commit is contained in:
MihailRis
2025-07-17 00:10:45 +03:00
parent d321085192
commit 6dfabe9ff3
3 changed files with 21 additions and 9 deletions
+6 -6
View File
@@ -294,7 +294,7 @@ static bool is_aligned(const glm::vec3& v, float e = 1e-6f) {
void BlocksRenderer::blockCustomModel(
const glm::ivec3& icoord, const Block& block, blockstate states, bool lights, bool ao
) {
const auto& variant = block.getVariant(states.userbits);
const auto& variant = block.getVariantByBits(states.userbits);
glm::vec3 X(1, 0, 0);
glm::vec3 Y(0, 1, 0);
glm::vec3 Z(0, 0, 1);
@@ -370,7 +370,7 @@ void BlocksRenderer::blockCube(
bool lights,
bool ao
) {
const auto& variant = block.getVariant(states.userbits);
const auto& variant = block.getVariantByBits(states.userbits);
glm::ivec3 X(1, 0, 0);
glm::ivec3 Y(0, 1, 0);
glm::ivec3 Z(0, 0, 1);
@@ -488,8 +488,8 @@ void BlocksRenderer::render(
blockid_t id = vox.id;
blockstate state = vox.state;
const auto& def = *blockDefsCache[id];
const auto& variant = def.getVariant(state.userbits);
uint8_t variantId = state.userbits;
uint8_t variantId = def.getVariantIndex(state.userbits);
const auto& variant = def.getVariant(variantId);
if (id == 0 || variant.drawGroup != drawGroup || state.segment) {
continue;
}
@@ -561,7 +561,7 @@ SortingMeshData BlocksRenderer::renderTranslucent(
blockid_t id = vox.id;
blockstate state = vox.state;
const auto& def = *blockDefsCache[id];
uint8_t variantId = state.userbits;
uint8_t variantId = def.getVariantIndex(state.userbits);
const auto& variant = def.getVariant(variantId);
if (id == 0 || variant.drawGroup != drawGroup || state.segment) {
continue;
@@ -687,7 +687,7 @@ void BlocksRenderer::build(const Chunk* chunk, const Chunks* chunks) {
const voxel& vox = voxels[i];
blockid_t id = vox.id;
const auto& def = *blockDefsCache[id];
const auto& variant = def.getVariant(vox.state.userbits);
const auto& variant = def.getVariantByBits(vox.state.userbits);
if (beginEnds[variant.drawGroup][0] == 0) {
beginEnds[variant.drawGroup][0] = i+1;
+1 -1
View File
@@ -130,7 +130,7 @@ class BlocksRenderer {
return false;
}
const auto& block = *blockDefsCache[vox.id];
const auto& blockVariant = block.getVariant(vox.state.userbits);
const auto& blockVariant = block.getVariantByBits(vox.state.userbits);
uint8_t otherDrawGroup = blockVariant.drawGroup;
if ((otherDrawGroup && (otherDrawGroup != variant.drawGroup)) || !blockVariant.rt.solid) {
return true;