contentpack remove feature WIP
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@@ -70,6 +70,7 @@ void AssetsLoader::addDefaults(AssetsLoader& loader, const Content* content) {
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/no_icon.png", "gui/no_icon");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/warning.png", "gui/warning");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/error.png", "gui/error");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/cross.png", "gui/cross");
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if (content) {
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loader.add(ASSET_SHADER, SHADERS_FOLDER"/ui3d", "ui3d");
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loader.add(ASSET_SHADER, SHADERS_FOLDER"/background", "background");
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@@ -79,7 +80,8 @@ void AssetsLoader::addDefaults(AssetsLoader& loader, const Content* content) {
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/gui/crosshair.png", "gui/crosshair");
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addLayouts(0, "core", loader.getPaths()->getMainRoot()/fs::path("layouts"), loader);
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for (auto& pack : content->getPacks()) {
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for (auto& entry : content->getPacks()) {
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auto pack = entry.second.get();
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auto& info = pack->getInfo();
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fs::path folder = info.folder / fs::path("layouts");
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addLayouts(pack->getEnvironment()->getId(), info.id, folder, loader);
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