update gl::to_string

This commit is contained in:
MihailRis
2025-11-24 22:24:38 +03:00
parent be6710bc83
commit 6f765cda7c
2 changed files with 17 additions and 1 deletions
+3 -1
View File
@@ -61,7 +61,9 @@ Framebuffer::Framebuffer(uint width, uint height, bool alpha)
glGenRenderbuffers(1, &depth);
glBindRenderbuffer(GL_RENDERBUFFER, depth);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depth);
glFramebufferRenderbuffer(
GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depth
);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {