lua content pack environments test
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@@ -255,7 +255,7 @@ void ContentLoader::loadBlock(Block& def, std::string full, std::string name) {
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fs::path scriptfile = folder/fs::path("scripts/"+def.scriptName+".lua");
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if (fs::is_regular_file(scriptfile)) {
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scripting::load_block_script(full, scriptfile, def.rt.funcsset);
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scripting::load_block_script(env, full, scriptfile, def.rt.funcsset);
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}
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}
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@@ -267,13 +267,16 @@ void ContentLoader::loadItem(ItemDef& def, std::string full, std::string name) {
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fs::path scriptfile = folder/fs::path("scripts/"+def.scriptName+".lua");
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if (fs::is_regular_file(scriptfile)) {
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scripting::load_item_script(full, scriptfile, def.rt.funcsset);
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scripting::load_item_script(env, full, scriptfile, def.rt.funcsset);
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}
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}
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void ContentLoader::load(ContentBuilder& builder) {
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std::cout << "-- loading pack [" << pack->id << "]" << std::endl;
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builder.add(new ContentPackRuntime(*pack));
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auto runtime = new ContentPackRuntime(*pack, scripting::create_environment());
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builder.add(runtime);
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env = runtime->getEnvironment()->getId();
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fixPackIndices();
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@@ -281,7 +284,7 @@ void ContentLoader::load(ContentBuilder& builder) {
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fs::path scriptFile = folder/fs::path("scripts/world.lua");
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if (fs::is_regular_file(scriptFile)) {
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scripting::load_world_script(pack->id, scriptFile);
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scripting::load_world_script(env, pack->id, scriptFile);
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}
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if (!fs::is_regular_file(pack->getContentFile()))
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