lua content pack environments test

This commit is contained in:
MihailRis
2024-02-09 19:47:22 +03:00
parent fce77bc896
commit 6fc312b651
11 changed files with 131 additions and 44 deletions
+4 -4
View File
@@ -62,9 +62,9 @@ namespace scripting {
bool on_block_interact(Player* player, const Block* block, int x, int y, int z);
bool on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z);
bool on_item_break_block(Player* player, const ItemDef* item, int x, int y, int z);
void load_block_script(std::string prefix, fs::path file, block_funcs_set& funcsset);
void load_item_script(std::string prefix, fs::path file, item_funcs_set& funcsset);
void load_world_script(std::string prefix, fs::path file);
void load_layout_script(int env, fs::path file, uidocscript& script);
void load_block_script(int env, std::string prefix, fs::path file, block_funcs_set& funcsset);
void load_item_script(int env, std::string prefix, fs::path file, item_funcs_set& funcsset);
void load_world_script(int env, std::string prefix, fs::path file);
void load_layout_script(int env, std::string prefix, fs::path file, uidocscript& script);
void close();
}