add lua::stackguard

This commit is contained in:
MihailRis
2024-08-18 23:26:37 +03:00
parent 685cd414c4
commit 706cabeebd
2 changed files with 23 additions and 4 deletions
+22 -2
View File
@@ -24,9 +24,29 @@ namespace lua {
luaerror(const std::string& message);
};
void log_error(const std::string& text);
using State = lua_State;
using Number = lua_Number;
using Integer = lua_Integer;
/// @brief Automatically resets stack top element index to the initial state
/// (when stackguard was created). Prevents Lua stack leak on exception
/// occurred out of Lua execution time, when engine controls scripting.
///
///
/// stackguard allows to not place lua::pop(...) into 'catch' blocks.
class stackguard {
int top;
State* state;
public:
stackguard(State* state) : state(state) {
top = lua_gettop(state);
}
~stackguard() {
lua_settop(state, top);
}
};
void log_error(const std::string& text);
}