add '#param' default value syntax

This commit is contained in:
MihailRis
2025-04-04 13:19:25 +03:00
parent 6043ae8331
commit 70cf308771
4 changed files with 74 additions and 6 deletions
+3 -1
View File
@@ -4,7 +4,9 @@
PostEffect::Param::Param() : type(Type::FLOAT) {}
PostEffect::Param::Param(Type type) : type(type) {}
PostEffect::Param::Param(Type type, Value defValue)
: type(type), defValue(std::move(defValue)) {
}
PostEffect::PostEffect(std::unique_ptr<Shader> shader)
: shader(std::move(shader)) {
+2 -1
View File
@@ -15,9 +15,10 @@ public:
using Value = std::variant<float, glm::vec2, glm::vec3, glm::vec4>;
Type type;
Value defValue;
Param();
Param(Type type);
Param(Type type, Value defValue);
};
PostEffect(std::unique_ptr<Shader> shader);