fix Image for non-existing textures in atlas
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@@ -34,6 +34,14 @@ const UVRegion& Atlas::get(const std::string& name) const {
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return regions.at(name);
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}
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std::optional<UVRegion> Atlas::getIf(const std::string& name) const {
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const auto& found = regions.find(name);
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if (found == regions.end()) {
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return std::nullopt;
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}
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return found->second;
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}
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Texture* Atlas::getTexture() const {
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return texture.get();
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}
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