add block 'ambient-occlusion' property
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@@ -71,6 +71,10 @@ Vertical sky light ray ignores block if **true**. (used for water)
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Turns off block model shading
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### *ambient-occlusion* (Vertex-based Ambient-Occlusion)
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Determines the presence of the vertex AO effect. Turned-on by default.
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## Physics
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### *obstacle*
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