add block 'ambient-occlusion' property
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@@ -50,6 +50,7 @@ ChunksRenderer::ChunksRenderer(
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renderer = std::make_unique<BlocksRenderer>(
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RENDERER_CAPACITY, level->content, cache, settings
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);
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logger.info() << "created " << threadPool.getWorkersCount() << " workers";
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}
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ChunksRenderer::~ChunksRenderer() {
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