refactor GLFWWindow

This commit is contained in:
MihailRis
2025-04-02 15:01:24 +03:00
parent 0b8d56afe1
commit 7262119f5b
14 changed files with 99 additions and 53 deletions
+1 -1
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@@ -6,7 +6,7 @@
#include "Batch2D.hpp"
#include "Framebuffer.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
static void set_blend_mode(BlendMode mode) {
switch (mode) {
+1 -1
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@@ -6,7 +6,7 @@
#include "frontend/ContentGfxCache.hpp"
#include "voxels/Block.hpp"
#include "window/Camera.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Batch3D.hpp"
#include "graphics/core/Framebuffer.hpp"
+1 -1
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@@ -7,7 +7,7 @@
#include "graphics/core/Cubemap.hpp"
#include "graphics/core/Framebuffer.hpp"
#include "graphics/core/DrawContext.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
#include "window/Camera.hpp"
#include "maths/UVRegion.hpp"
+1 -1
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@@ -28,7 +28,7 @@
#include "voxels/Chunk.hpp"
#include "voxels/Chunks.hpp"
#include "window/Camera.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
#include "world/Level.hpp"
#include "world/LevelEvents.hpp"
#include "world/World.hpp"
+1 -1
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@@ -20,7 +20,7 @@
#include "graphics/core/Shader.hpp"
#include "gui_util.hpp"
#include "window/Camera.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
#include "window/input.hpp"
#include <algorithm>
+1 -1
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@@ -15,7 +15,7 @@
#include "graphics/core/Font.hpp"
#include "graphics/ui/markdown.hpp"
#include "util/stringutil.hpp"
#include "window/display.hpp"
#include "window/Window.hpp"
#include "devtools/actions.hpp"
#include "../markdown.hpp"