refactor GLFWWindow
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@@ -6,7 +6,7 @@
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#include "frontend/ContentGfxCache.hpp"
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#include "voxels/Block.hpp"
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#include "window/Camera.hpp"
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#include "window/display.hpp"
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#include "window/Window.hpp"
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#include "graphics/core/Atlas.hpp"
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#include "graphics/core/Batch3D.hpp"
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#include "graphics/core/Framebuffer.hpp"
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@@ -7,7 +7,7 @@
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#include "graphics/core/Cubemap.hpp"
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#include "graphics/core/Framebuffer.hpp"
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#include "graphics/core/DrawContext.hpp"
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#include "window/display.hpp"
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#include "window/Window.hpp"
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#include "window/Camera.hpp"
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#include "maths/UVRegion.hpp"
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@@ -28,7 +28,7 @@
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#include "voxels/Chunk.hpp"
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#include "voxels/Chunks.hpp"
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#include "window/Camera.hpp"
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#include "window/display.hpp"
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#include "window/Window.hpp"
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#include "world/Level.hpp"
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#include "world/LevelEvents.hpp"
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#include "world/World.hpp"
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