initial microrefactor

This commit is contained in:
MihailRis
2024-03-18 18:24:21 +03:00
parent 9af18717f8
commit 727d46de5e
8 changed files with 395 additions and 397 deletions
+5 -5
View File
@@ -18,8 +18,8 @@ using namespace gui;
GUI::GUI() {
container = std::make_shared<Container>(glm::vec2(1000));
uicamera = std::make_unique<Camera>(glm::vec3(), Window::height);
uicamera->perspective = false;
uicamera->flipped = true;
uicamera->perspective = false;
uicamera->flipped = true;
menu = std::make_shared<PagesControl>();
container->add(menu);
@@ -133,9 +133,9 @@ void GUI::draw(const GfxContext* pctx, Assets* assets) {
menu->setPos((wsize - menu->getSize()) / 2.0f);
uicamera->setFov(wsize.y);
Shader* uishader = assets->getShader("ui");
uishader->use();
uishader->uniformMatrix("u_projview", uicamera->getProjection()*uicamera->getView());
Shader* uishader = assets->getShader("ui");
uishader->use();
uishader->uniformMatrix("u_projview", uicamera->getProjection()*uicamera->getView());
pctx->getBatch2D()->begin();
container->draw(pctx, assets);